<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>My Furry Protogen: Juno&#039;s P.O.V Devlog - itch.io</title><link>https://quantumite-studios.itch.io/mfp-juno-pov</link><description>You know MFP, but what about MFP in the perspective of Juno?</description><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/1005882/my-furry-protogen-junos-pov-bv1</guid><title>MY FURRY PROTOGEN: JUNO&#039;S P.O.V. - BV1</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/1005882/my-furry-protogen-junos-pov-bv1</link><pubDate>Sat, 09 Aug 2025 23:55:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Wohohohoah, where the hell have I been?? I was in the midst of working on a build for DFG, and raised my bar of when the game will end for them . Of course, this bar was the end of MFP1, but you guys...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/978786/nevermind-sages-back</guid><title>Nevermind. Sage&#039;s back.</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/978786/nevermind-sages-back</link><pubDate>Thu, 03 Jul 2025 03:56:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Yeah, Sage&#039;s back. I made a deal where if I didn&#039;t get any submissions that fit the artstyle by the end of June, Sage would work on the sprites again. Well, I got a grand total of... ...zero submissio...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/966599/goodbye-sage</guid><title>Goodbye, Sage.</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/966599/goodbye-sage</link><pubDate>Sat, 14 Jun 2025 20:16:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Due to certain circumstances and an argument, Sage has quit the development team, meaning there is now no artists to work on the design of MC. This game will be REALLY awkward without someone to actua...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/867059/im-sorry</guid><title>I&#039;m sorry...</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/867059/im-sorry</link><pubDate>Sun, 12 Jan 2025 00:30:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For now, JPOV&#039;s development will be unfortunately paused for at most 5 months due to the artist assigned being too unmotivated to work on the sprites. In order to prevent myself a headache, I&#039;ve pause...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/845018/get-him-joke</guid><title>GET HIM!!!!! (joke)</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/845018/get-him-joke</link><pubDate>Wed, 04 Dec 2024 16:42:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>SAGE HAS BEEN A LAZY, BUMBLING FOOL!!!! HE NEEDS TO LEARN HIS LESSON!!! &gt;:( GO MY FELLOW PROTOGEN LOVERS!!! GO AND GET HIM TO WORK!!!!!!!!!!!!!!!!!!! this is a joke and should not be taken seriously...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/835415/major-update-03</guid><title>MAJOR UPDATE!!! 0.3!!!!</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/835415/major-update-03</link><pubDate>Mon, 18 Nov 2024 21:40:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>DAY 1 WITH MC HAS BEEN COMPLETED! There is now 1054 LINES OF CODE compared to the SMALL, MEASLY 366 OF B0.2.1!!!!! GO GO GO!!!! THIS UPDATE IS ALMOST 3X BIGGER THAN B0.2.1 AND I&#039;M SO FUCKING PROUD OF...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/834152/minor-setback</guid><title>Minor setback.</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/834152/minor-setback</link><pubDate>Fri, 15 Nov 2024 13:07:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is a mix of fortunate and unfortunate. Unfortunately, I have lost all access to the JPOV version that I was working on, Sage&#039;s art progress has sadly come to a halt for now, and... I&#039;ve mainly be...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/816742/alright-good-news</guid><title>Alright, GOOD NEWS!!!!!!!!!!!!!!</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/816742/alright-good-news</link><pubDate>Wed, 16 Oct 2024 14:47:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Some good news has been brought in via Sage himself. HE HAD A BACKUP!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The deadline will be restored back to December 25th, 2024! As a gift for you MFP enjoyers, here&#039;s a sn...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/816302/bad-news</guid><title>Bad news...</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/816302/bad-news</link><pubDate>Tue, 15 Oct 2024 18:28:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Sage, the artist of MFP:JPOV, has unfortunately deleted all 252 sprites of the main character. This was a pure accident, so please do not be mad at him. To compensate for this severe loss, the deadlin...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/804974/update-delayed</guid><title>Update delayed.</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/804974/update-delayed</link><pubDate>Thu, 26 Sep 2024 00:15:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In order to give Sage, our newfound artist some time on this upcoming update, the schedule has been pushed back to December. We&#039;re sorry for any inconveniences, HOWEVER... This postponing will have so...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/804576/incoming-update</guid><title>Incoming update!</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/804576/incoming-update</link><pubDate>Tue, 24 Sep 2024 17:48:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey there, yall! Long time no see. I&#039;d like to inform you that there is a BRAND SPANKIN&#039; NEW update coming out sometime within the next month! Here&#039;s what to expect: Art of MC including various outfit...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/776632/b021-bugfix</guid><title>B0.2.1 Bugfix</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/776632/b021-bugfix</link><pubDate>Mon, 05 Aug 2024 13:57:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixes: Fixed MC&#039;s name staying as Ayden in the title Added a missing space in one of the dialogue lines Fixed a bug that caused Size 2 fish to be uncatchable...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/776421/major-beta-update-over-4x-the-lines</guid><title>Major Beta Update! Over 4X the lines!</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/776421/major-beta-update-over-4x-the-lines</link><pubDate>Sun, 04 Aug 2024 02:42:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey hey hey! New update, and it&#039;s a major one! Changelog: Script.rpy&#039;s length has extended to over 4x the amount of lines of code (82 -&gt; 366) You can now choose the base game MC&#039;s name (Will default t...</p>]]></description></item><item><guid>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/776206/mac-linux-support</guid><title>Mac &amp; Linux support!</title><link>https://quantumite-studios.itch.io/mfp-juno-pov/devlog/776206/mac-linux-support</link><pubDate>Sat, 03 Aug 2024 17:47:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Mac&amp;Linux support is here, and will be updated in tandem with the Windows version! Some goals: Release an Early Access Product of the MFP1 game in Juno&#039;s POV Bugfix the MFP1:JPOV script Release an Ear...</p>]]></description></item></channel></rss>